.mp3 files are not playing! Music error

I noticed a sound playback error. I’m downloading a .mp3 file, but it’s not playing. However, all .ogg files are playing correctly.

could you paste your events sheet?

Can you explain to me what possible could be in events that would make ogg work but not mp3?

I just use an mp3 to ogg converter. I haven’t been able to get mp3 sounds to work in any of my games. Perhaps ogg is more compatible with the engine.

For example:
At the beginning of scene - play music.mp3 sound.
When I change it to:
At the beginning of scene - play music.ogg sound.
Everything is fine.

Your issue is due some browsers don’t support some file formats
Mostly supported ones are ogg aac wav
I think wav is everywhere supported but its file size is just tragic
ogg and aac have loop problems

There is also an error that if the OGG sound in the menu and the OGG sound in the game are the same, they overlap. However, if the names are different but the sounds are the same, they do not overlap.

oh comon, youd need to load 34 3 minute songs with uncompressed WAV to reach 1gb. its not like its flac, its just doing its job. it should be fine for most games

I just noticed that @ZeroX4 said that .WAV sounds are heavy. If you have space for the engine and games + a lot of assets, there’s always room for .WAV sounds! And they’re not that heavy.

youre very right actually. gdevelop games are always giant because they include an entire browser in each desktop export