Music Controllable on Mac

Hello! I recently found out that on mac, the touchbar and control center let you pause, play, fast forward, and rewind music playing in GDevelop. My game has some cutscenes that rely on music, so being able to change the timing of the music and pause it can break my game. Is there any way to fix this?

1 Like

This is common on all OS. As GDevelop is an HTML5 based engine, audio played using the “play music” events will get treated as browser audio just like a youtube video or elsewhere.

Your easiest option is to stop using Music Events, and instead, use the “play sound file” events. So long as you don’t have a really large music file, it’ll be have the same but won’t interact with the hotkey buttons.