How long are the attack animations playing for? How many frames does each attack animation have?
it usually for about a second for each animation and the frames for my attack animation 1 is 3 frame, for attack animation 2 it is 5 frame and for attack animation 3 it is 4 frames
Thatâs how these things usually work - multiple button presses to start the next attack.
How do you see one button press working? I can only envisage the attack kicking in depending on how long the button is pressed. In which case, youâll need to use a timer. Start the timer when the button is pressed and when the button is released check the timer value and base the attack on that (thatâll be 3 subevents)
if I need to add a timer thats fine but can you show me an example so I know what I need to add
I have never used timers in gdevelop so I donât know how to use them correctly
Think of a timer as stopwatch. You can start it, pause it, reset it and check to see what itâs value is. That pretty much sums up timers.
To use one as I suggest earlier, try:
.
that didnât work well so imma just keep my attack system the same for now