Currently, I’m making a game with a random upgrade mechanic just like other rogue-like/lite games where when you level up or collect something a “pick 1 from 3 upgrades” will be shown.
In my game you can choose to pick one, skip or reroll them.
I need your feedback about where should I place the skip and reroll buttons UI at.
Here is the prototype
If there need to be a re-roll and a skip button where should they located?
In my opinion it’s this
The Reroll is at bottom-middle
The Skip is at top-right
What are your thoughts? Both buttons should be located nearby each other or separated?
You’re welcome to share with me, especially from user experience aspect.

