Objects created by a spawn are created twice

Hi, almost always, objects created by a spawn are created twice.

I use an external layout (loaded at the beginning of the scene), but the objects are created later. I discovered that this bug was found years ago.

I am using version 5.4.205, for Windows 10 64-bit.

I don’t believe this is a bug. If you preview the project and the external layout tab has the focus then it previews that tab for some reason. You can set the default scene.

2 Likes

Thank you, it seems to be working now. I will do more tests.