Hi, almost always, objects created by a spawn are created twice.
I use an external layout (loaded at the beginning of the scene), but the objects are created later. I discovered that this bug was found years ago.
I am using version 5.4.205, for Windows 10 64-bit.
opened 10:02PM - 03 Aug 21 UTC
π bug
Clicking on the preview button while editing an external layout loads its object⦠s twice on the scene, according to the debugger.
Preview started from the scene tab or the events tab:

Preview started from the external layout tab:

Confirmed on GDevelop 5 b114, Windows 10 64-bit
I donβt believe this is a bug. If you preview the project and the external layout tab has the focus then it previews that tab for some reason. You can set the default scene.
2 Likes
Thank you, it seems to be working now. I will do more tests.