Pack Simulator V1.1.3 Released!

Just a quick heads up, I’ll be taking a quick break from game development over a week or so for spring break, I am almost done with the second pack, though.

Sorry about this announcement, especially if you really liked the game.
I’m going to stop developing this game to start another one, this game has gotten really complicated to continue developing, and while I’d love to keep adding on to it, I’ll need a bit more experience before I can continue, I’ll experiment in other games, and hopefully come back to Pack Simulator in a year or two.
The problem is, a lot of the things in the newer update will require me to re-code the entire game, which will take several days, I just don’t have the knowledge on how to do most of it.
In a newer game I’m making I’ll be experimenting with these problems I’m having, and I may come back to this game.
I’m having trouble with sprite sheets, and mass saving with minimal events, both of which are semi-advanced topics that I’ve never learned about.
I’ve been using about a hundred events to save all the variables in my game, which isn’t as effective as one event would be.
I really do apologize if I let your hopes down, but I’ll be making another really fun game sometime soon!

Hi!

The world has not been made in 1 day!
Continue to experiment, to learn. It is the key to have good success.

For me, it’s very good for you that you have the willing to progress and that, it is not the case of everybody, you can know!

Good luck for learning and of course, your new and future game.

A+
Xierra54

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