Particles emitter strange rotation

I’m not sure if this is actually a bug or something else, but it’s a rather strange behavior of the particle emitter. Basically, I wanted the particles to go upwards with the tip pointing downwards, but each time they positioned themselves sideways with the tip pointing to the right. The only solution I found to fix the issue was to rotate the sprite like this in Piskel.



Solution:
afafawaggg

Why have you rotated the particle emitter by 270 degrees? That could be rotating the sprite when it’s emitted.

because then the particles will go directly upwards

I’ve had a quick play around with it, and no matter which way the emitter is rotated, the particles still come out sideways. This does appear to be a potential bug. Unless one of the GDevelop devs can explain why not.

Yup, it is

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There many cases where particles need to be rotated according to the emission direction, a water jet for instance.

Sprites without rotation can be useful too, but would be a feature request not a bug fix.