Hi there, I updated GDevelop to the latest version and for some reason the IDE is using 70% of my RTX GPU for some strange reason? As you can see the issue is only in GDevelop, my drivers are working perfectly fine. I updated to the latest NVDIA drivers and it didn’t fix the issues, although when i’m using it with the IGPU I have no issues.
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Does GPU Usage go down if you are in the scene editor? I know that generally the event sheet can be intensive because each special item (group header, comment, etc) can take up render time since it shares GPU resources with previews.
If it is the same in both places, I’m not sure what would cause that.
The entire software is slow, even when a project is not loaded.