Pet Limpets Dev Thread!

Agree totally with you, Dave.
It would be the time for me to dive back into programming via a computer language
I’m going to see the extension Bulle showed us.

A+
Xierra

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Great update, very pro. And I’ve never heard of archerfish before, they are amaaaaaazing.

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Aren’t they great! I was trying to think of a cool ability to gain and I thought…well there’s lots of pools of water so you could load up with water and fire a water jet at foe! So what’s a cool animal that fires a jet of water! The Archerfish!

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I forgot to say, I also really liked the decreasing variable so that the wobble would get smaller as the coconut came to rest.

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I have added - Archer Fish battle and worked on the right hand side of the map. Defeat the Archer Fish and gain Archer Fish ability.
New potion added - a see in the dark one!
Once again - cheat by pressing 3 to gain abilities and 1 and 2 to see object culling!

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platformer with shape painter animations…
I took a bit of a break from Spindly and worked on some other stuff …but i went back to it yesterday and attempted to remove some of the more irritating elements.
my god this games getting complicated and i’m cursing my inadequate comment making!
The general direction of flow here is - find sword, find shield, kill spider, can climb walls, kill dragonfly, can fly, find archerfish, can shoot water, that’s as far as i have got thus far …next will be return to Lloyd and upgrade weapons
it’s a very complicated game and i won’t run well on all devices as a browser game due to the repeat events used to generate shape painter shapes…sorry about this!

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