Having trouble saving frames in Piskel. Wheven I use my spritesheet it only saves the first frame of the animation and turns the rest of the frames into copies of the first! I’m going crazy, I tried downloading piskel by itself and then importing it into the game but it still copies the first frame! Is this a problem with piskel? Gdevelop??
Thenks and regards,
yes and unfortunately no luck
I have the exact same issue with my project. Although the desktop app did work for me. I downloaded the piskel app, do all my animations in that and then export them a zip so I can get all the individual frame pngs which I can then add into GDevelop as an animation. The second I open piskel in the app it duplicates the frames. Its a real pain.