Platform movement behaviour / forces // cause lagging / stuttering


as soon as I apply platform movement behaviour or forces for movement to an object I notice minimal lags/stuttering. They are also noticeable in a very simple project or in the platformer demo.

When I simply add/reduce some x value for movement the stuttering seems not to occur. So I guess it must have something to do with behaviour.

Do you also notice those lags? They are only minimal but strange.


If you think you found a bug, please share a project demonstrating the issue, or give specific instructions to reproduce the bug if it’s in one of the official examples. :slight_smile: