Hey everyone, I don’t know if I’m doing something wrong or there is a problem with platformer behaviour. My problem is when I set my platformer object max angle as 60 and as expected result it can move on a platform which has a 60 degree or lower slope angle. But when I move on a platform for example has 70 slope angle the platformer just stops it doesn’t slide. Is this a known bug for gdevelop or is this intended because in my opinion the platformer object should just slide. If this is normal can you provide me a way to make object platformer slide if slope angle is more than set? Thanks in advance
The platformer behavior doesn’t have any sliding feature.
Using the physics behavior instead could be a solution.
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