Platformer behaviour angles and platform interaction

Hey everyone, I don’t know if I’m doing something wrong or there is a problem with platformer behaviour. My problem is when I set my platformer object max angle as 60 and as expected result it can move on a platform which has a 60 degree or lower slope angle. But when I move on a platform for example has 70 slope angle the platformer just stops it doesn’t slide. Is this a known bug for gdevelop or is this intended because in my opinion the platformer object should just slide. If this is normal can you provide me a way to make object platformer slide if slope angle is more than set? Thanks in advance :slight_smile:

The platformer behavior doesn’t have any sliding feature.
Using the physics behavior instead could be a solution.

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