Player Authenticator

I’m checking the player authentication feature and there’s a discrepancy between the login window in the docs and what I see in my game.

As you can see the window in the docs is contained in the game’s window.

But in my example the window is a pop up in the browser, and when previewing the game, it launches a browser window to login.

Has been a change in the ui or the docs example works in a particular configuration?

Quite possibly changed when the website changed from liluo.io to gd.games. Functionally it should still be the same.

Being contain in the game’s window is quite different from launching a pop up or a browser window, but maybe is just a mockup in the docs and both behave the same.