Related with my previous problem: Tilemap error after update - #7 by davy
What I did:
- My project are doing fine then I use 'remove unused → resouces (any kind).
- Project still look fine(in the scene editor) but actually json file needed for my tilemap object are all gone in the resource list.
- I save the project and exit gdev and open it again.
- I browse for my project and open it.
- All tilemap object show error in the scene editor.
Is it just me or its a bug? Shouldn’t using ‘remove unused’ won’t remove files that I need?
I am using gdev 5.1.158.
Hopefully other members can replicate my steps and see if they also have problems with the ‘remove unused’ feature.
Thanks.