Hello, I’m Alex from the Beeaar Games team, in about 3 months we will publish the first games, we are looking for some tips / strategies.
For now, for advertising we have:
More than 20 Facebook pages and Instagram accounts of various kinds.
A maximum of € 15,000 to invest (This if they helper us as promised, for now the safe amount is € 2000 )
A Youtuber friend with about 400k subscribers. (but it’s not about games )
Based on this, do you have any strategies to recommend?
I would be very happy, any advice to do more downloads is appreciated, and if one of these helps us a lot I will be happy to reward, thanks again for everything, you are a fantastic community.
I would recommend to find some popular gaming youtubers, and get them to try and review your game.
I think small accounts will do it for free, while you’ll probably have to pay for the big names.
Also, get a Twitter account, make friends with some devs and gamers and share game teasers every few days until the release.
Thanks, very helpful
We are running out of time, we have to publish a huge game within 3 months and we have not yet thought about the strategy to do it.
I am looking for another helper to add to the team, I cannot pay a salary at the moment:
(Because I prefer to keep money for advertising )
So if someone wants to join they will simply have to trust
Instead, for those who don’t want to waste more than 10/15 minutes a day but are still willing to help us (I don’t forget) send me an email or number for WhatsApp.
Any advice, even the most obvious, is greatly appreciated!