(RESUELTO)Pulsante che non si disattiva dopo la pressione

How can I choose an instance only once and then run a process without another being chosen?

I created many instances of the same object with the button function as its property. I wrote in the events page that when I click on an instance, an event process starts. I enabled a false/true switch to prevent another instance from being pressed until the previous process is completed, but instead the ability to press other instances is still enabled because the false/true process isn’t executed.
How can I do this?

i resolve!, i change the variable of object in variable of scene and now work it!

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