I’m making a level creator, and the main problem I’m having is saving the levels. The system I have works well, but whenever I save a level, instead of creating a new file with the new values (X/Y position, Angle…), it replaces the previous values. I tried saving the values in json files, but apparently it can only save one value per file. Would there be any way to resolve this?
(I set it to create 2 json files temporarily precisely because with just 1 it wasn’t working, which would be ideal)
You can put everything into 1 structure /array variable and save it once. This is for storage. I don’t know how to the the file part but I’m assuming it would be similar.
Sorry for the delay in responding. i don’t know if its the same thing as in this post, but the thing i want is to all the values to be inside 1 json file, wich at the moment only stores 1 value. i tried maybe saving these values in multiple lines, but idk how to do it
i guess saving to storage dont allow these values to be saved in multiple files, as it is the method im using rn for the objects positions
atm im trying to save the level theme (1-5) and the variable sonic style (false/true) in the same file, just to test if that is possible. if it is, it would be great to save the level objects position in here too