Setting slider min and max to same value breaks object

I accidentally set a slider object’s minimum and maximum values to the same value. The slider’s thumb object was no longer restricted and it displays what I’m assuming is the default label text “It displays the value when it changes.”

ScreenRecorderProject37

It’s a bug for sure, but why would you want to do that?

As I said, it was an accident. I meant to use -100 to 100 but I forgot the minus sign. Yes, I can’t think of a situation but I’m sure there might be a case where you’re adjusting the min and max in relationship to something else. In that limited situation, it should remain locked in place. A bug is a bug.

Yea just a statement, but it’s a funny bug for sure lol

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Yeah, I was confused when it happened. Luckily, I happened to notice the matching values right away. Otherwise, I could’ve been staring at it for a while. I probably would’ve restarted the app or deleted the object and then added it back.