I came across few bugs while working on my project. Some of the bugs only started happening after updating to the latest version 5.0.136.
Bug 1: Losing focus while editing variables in the variable instances tab. (v 136)
To reproduce, add a blank variable to a sprite by double clicking on it and going to the variables tab, then try to add a value to the variable from the variable instances tab. It loses focus after entering first letter / number. This got annoying because I have a lot of instances of the same sprite that I need to add different values for their variables.
Bug 2: Editing events directly from the events sheets sometimes stops working. (v 136)
I don’t know exactly when this happens and how to reproduce it. But this happened few times after spending some time working on my events, and I could only edit the events by double clicking on them or restarting GDevelop to get it working again.
Bug 3: Can’t get rid of anti-aliasing on panel sprites 9-patch.
To reproduce, create a panel sprite and apply camera zoom on the same layer. Even after choosing nearest sampling and unchecking smooth image in the resources tab, the sprite will still have anti-aliasing, while all other sprite types look sharp.