Sharing/Discussing Game Design Knowledge

Greetings fellow GDevelopers, I’m soulmoth.

I would like to share with you something I wrote a while back that is a condensed synopsis of game design information that I’ve come across throughout my years of studying- not at a university, but just from home while working on projects. I know that not all new developers have the time or patience to sit through thousands of hours of videos and reading articles, documents, and the like, so I gift you this condensed knowledge that may help to change the way you approach game development even if it is just a hobby and not for commercial pursuit. In honesty it is not very long and does not cover a ton of topics, just the ones that stuck out as the most important to me. For some who read this, it may help them get unstuck in their own development if they are lost, and thus I have named it “Lamp of the Moth”.
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View the HTML Version or Download the PDF on itch. io here:**
:link: Lamp of the Moth - Game Design Advice

Please feel free to discuss/debate the contents, or game design in general in this thread here. If you have knowledge to share or opinions, those are welcome to!

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