(SOLVED) Animation help needed

It’s true;
however, for the future I suggest you to keep in mind that if you use a Finite State Machine, that tween finished with the trigger once condition could become true again when swapping states, and therefore reoccur…
possibly when you wouldn’t want it to.
But for now, I don’t think it matters…it was just to clarify…

to sum up…if you don’t need a tween once it’s finished, it’s good practice to delete it.

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