You’ve also got the start of scene that writes writes to the global variable, right?
Anyway, if you add the Change Scene event back in, does it work properly?
You’ve also got the start of scene that writes writes to the global variable, right?
Anyway, if you add the Change Scene event back in, does it work properly?
Why yes I do. Here it is:
Also, I moved the change scene event back to x, and I still get the same result
For completeness of the thread, I PMed the OP, and after a bit of investigating, worked out the main culprit of the issue was that it needed a condition to check that the storage group existed before reading from it.
Once that was in place, it pretty much worked.