I’m new to game development, and I just created my first game using the platform. It’s one of those games where objects fall from the sky and you have to shoot them to make them disappear.
I made it so that if the object hits the platform, it disappears and respawns at a random location; however, this is where the bugs start. It spawns around 50 objects, and I’m not sure how to fix it.
Your events need the “trigger once” condition. You’re telling it “as soon as these things are in collision, create a chest…every frame”.
The Trigger Once condition will change that to “once these conditions are true, do these actions once. If the conditions become false (even for only one frame), then repeat.”