Hello,
I duplicated an enemy object from the 8bit shooter template in the objects editor. After playing around with the new enemy I decided to delete the old enemy, removing all instances of it (I chose delete from the object editor). When I do that it creates a bug when I preview my game making this constant loud static noise. Anyone else have this problem? Advice? Thanks.
Check your event Iām pretty sure you have some event that is repeating maybe the enemy you delete has some shoot event or die event that play a sound so when you delete the object that event has no condition now.
If that is not the case just share some screenshots so we can help you better.
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That was the problem, thanks. There was a sound file when the enemy shoots that was still present. I just assumed it would delete all the events associated with the object too?