I want to contribute this game as template
And i want to require users to do as little as possible
Going for preparing custom points for red and blue pieces is kinda last resort for me
Look i won’t explain you the rules
I will only tell that green button is reset button you click it to toggle AI OFF and ON which is indicated in text
You hold it until shapepainter cover whole board with black color to reset scene
And you will understand rules in no time where game name is Expand When Four so it is that simple
Anyway this is how much objects it have
Its that minimal so it would be easy to shove in to anyone game as minigame
And all im trying to do is you just go copy whole events group for that game paste it into your game and generate at best only 3 objects Tile (board yellow squares) and blue+red circle pieces with 4 animations
And that is all you will need to do to adapt it to your game
I can go for custom points but from my experience it is better NOT to require ppl to do additional steps since ppl make mistakes or do not understand what they are asked to do
Like saying “double click blue piece and click on edit points and add 4 custom points in each direction for same distance as piece width or height is” for you and me is easy while many new users will get confused
And will not understand what they need to do
VS
Copy paste this whole group into your game
And just add 3 objects is A LOT easier for any user to understand
I hope you get my reasoning now
For myself i would be perfectly fine with custom points
For general use for users with different knowledge it would not be best idea
Anyway i did try this
And it is not working
I was trying to replicate this
But either i did it wrong somehow or it works only because it was for extension and i have 2 ways to reference same objects as Object or as Tile
I am open to any ideas

