the error
GDEditor: /home/florian/Programmation/GameDevelop2/ExtLibs/llvm/lib/Support/ThreadLocal.cpp:62: void llvm::sys::ThreadLocalImpl::setInstance(const void*): Assertion `errorcode == 0’ failed.
./Start Game Develop: line 6: 6115 error of segmentation (core dump create) ./GDEditor
i have intel video graphyc media accelerator 3150 and ubuntu 12.04
i have downloaded the program for ubuntu 11.10,
i have try to load brekout example.
I have started the tutorial of space in folder tutorial i have load my file and error not is present
PS the bug come when i try to open scene editor
EDIT
in windows all ok, the program go
EDIT2
i have recreated bug, i load image 600x600 and close scene editor and reopen and program crash,
it don’t crash when i make object in scene, but when reopen scene editor
(GDEditor:6360): Gtk-CRITICAL **: IA__gtk_widget_set_size_request: assertion `width >= -1’ failed
Scene canvas reloading… ( Step 2/2 )
./Start Game Develop: line 6: 6360 Error of segmentation (core dump create) ./GDEditor
EDIT3
another specification
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intel_do_flush_locked failed