(SOLVED) It doesn't play the preview since the last 2 updates. Sometimes it does work

Hello. Since the last 2 updates I have had problems playing the preview of my project. Sometimes it worked fine, and sometimes it didn’t play at all. Now it hasn’t played it back to me again.

I was reinstalling the program, deleting the invalid path files in resources. After doing that last thing yesterday, the preview worked again for me. But today I still have the same problem again, and I don’t know what to do.

I have been working on this project for almost 2 years and I have put a lot of love and effort into it. I’m very close to finishing it, could you help me solve it please?

When I click on preview, the loading circle, as always, stays still until the moment it should show me my game window, but instead of showing me my game window, the loading circle starts spinning forever as I show in the video.
And I will leave what appears to me in Developer Tools.

I leave them in Drive because I don’t know how to show them to you.

Video:

Developer Tools:

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Do you see any error message in the console (Ctrl + Shift + I)?

That’s why I left you the Log so you can see it in full. But if you want, I’ll look for the error that appears when my game window should appear and the loading circle starts spinning.
I will take screenshots

It’s taking me a few minutes to test because my game weighs like 4GB xD



Why is it so big? Are you doing a AAA? :sweat_smile:

Frankly, I love creating games, and I understand the program quite well and it worked well for me, but this started happening to me xD

Those errors that I show now are from before the little circle started spinning, and they should show me my game window.
I don’t see any relevance because sometimes my game starts and those errors appear, but the preview works. However when it doesn’t work is when it says “aborted”


Usually, we ask for the project to run in debug mode, but 4GB is a lot.
Is it 4GB of images?

Yes, its weight is due to the large number of images.
But it has worked fine until the last 2 updates, the preview works when it wants

now i started preview in debug mode, im waiting for it to load

The same thing appears

This video is a few weeks old but to give you an idea of ​​what the game is like.

This is already several months old, and currently I have improved it a little more and optimized it. The video is already old

4GB is really too much…
if that are images only yoiu should first consider to use some good png.jpg compressor. i would start with tiny png…

Just to chime in, 4gb isn’t TOO large (Spiritfarer is 6gb), but that should be your near-completed game assets size.

If you’re still in the early stages, you’re definitely missing some optimization issues either on compression or content reuse.

Ensure you’re not doing something like using textures above 2048x2048 (which won’t render on many mobile devices anyway), you don’t have uncompressed videos (as well as compressed videos above 1080p), you’re not using .wav for audio ,etc.

Hello. As I mentioned I’m already finishing the game, it will take me a couple of months. And it has already been in development for almost 2 years.

I use ogg audio files, videos of no more than 1080p.
I have 2 sprites with more than 2048 pixels.

I fixed the error, I couldn’t find exactly what it was. I removed some duplicate scenes that I had as a backup for some scenes and the game works great for me. The size is still 4 GB and the game works perfectly. Something had broken the start of the preview but it’s not because of the size.

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