[Solved] [Not a bug] Mysterious physics collision bug scale and gravity properties

I noticed that the physics collision does not work correctly in one of my scenes, but it does in others.
So I deleted everything else, but the problem was still there.
I created 2 objects without events and made them as global objects.
I now have two identical scenes, one working, the other not.


I found where is the difference, the scale in scene properties.

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Oh crazy… thanks Bouh!