If I remember correctly, object selection happens so long as there is an object related condition in an event box, being or/and doesn’t matter. So what is happening is that you have no objects that meet the “animation number” condition, so the object list is empty.
Meaning that even though the first condition is true, the actions have no objects to apply to.
I think it’s a bug. In this test both objects should spin no matter what the slider’s value is. The object is always visible. But when the slider is 0 only the anchor spins. When it’s not 0 they both spin. I don’t think it’s even testing the 2nd condition because it’s inside an and and the 1st condition is false. It shouldn’t test any other conditions unlike an or which tests them all.
From what I can see, All of these scenarios still match my original statement.
Object selection happens regardless if it is in different parts of the or/and statements. So having a “valid” object statement in “or part 1” will give a valid action object list even if “or/and part 2” would negate it.
So, if I understand correctly, as long as there’s a condition for an object in any part of “or”, there should be (any valid) condition for this object in every other part for it to be selected?
More so that you need to think of object selection as if there were no other conditions there. If the object conditions would lead to an object never getting selected, the object list will be empty.
If even one object would remain in the list, then that one will be selected even if it wouldn’t be taken into account by the or condition.