Sponsorship/Partnership Request: Fun for Medicine!

Dear Game Developers,

I am writing you to share an idea for which I would love to have feedback and suggestions:

http://goo.gl/cdpX5f

If you think that this idea has any potential and you are interested to offer me your help … contact me (you have my contact information in the presentation), I will be glad to discuss further! :slight_smile:

Thanks for your time,
Best,

Ari

I can help, but not for free. I’ll take like 5% of total earnings.

//edit: from games I make for the project of course.

Hi,

Thanks for your reply.

Each game developer (or game studio) can propose his own deal, if of course the deal fits with the final goal which is to support medical R&D and innovation & progress in health. Therefore, I would love to discuss further with you, could you please contact me by email (you have my contact information in the presentation)? :slight_smile:

Best,

Ari

This idea, sounds a bit crazy for me.
If I understand you correctly, you want to fundraise money on Kickstarter for game development , this way convince developers to join, and finally retain the rights of all games and spend the income from games on medicine research of course. :astonished:

Why would anybody “donate” the rights of a successful game? :confused:
I mean, I can imagine to donate x% of income as usual, but what you asking for is 100% income from complete, and hopefully successful games made exclusively for medicine R&D which means you own the rights of the games.
Nice story to spend money from games on medicine research, but I doubt that if it true.
You simply want to be a game publisher or at least make some money from games, with 0 financial and technical investment or only fundraise money on kickstarter referring to this insane idea and run away. :imp:

Anyway, quiet unusual idea.
An article about it on an official website in connection with REAL medicine R&D or it financial support would convince me.
A google document, a linkedin profile and a blog about asking for donation to research another type of medicine, not really convincing.

Hello,

Thanks for sharing your thoughts, I appreciate.

This idea, sounds a bit crazy for me. … crazy or rather idealistic or utopic! :slight_smile:


If I understand you correctly, you want to fundraise money on Kickstarter for game development , this way convince developers to join, and finally retain the rights of all games and spend the income from games on medicine research of course. :astonished:

Yes, it’s right. The money raised from kickstarter will be used to pay partner developers, and then the revenues of games will be “donate” (Grants) to medical R&D projects.

Why would anybody “donate” the rights of a successful game?

When you create a game, you never know in advance if the game will be a success. At the t0, when the game is ready to be on Appstore and elsewhere, the value of the game is around the cost of its production (time spent by the developer x hour rate fee).

But I understand that a developer could be frustrated to have offered his creation and his rights, if the game become a global success such as Angry bird. That’s why the deal proposed by the above developer is also interesting. He proposes to get-back 5% of the revenues from the sales of the game that he will create for this cause (not for me).

I mean, I can imagine to donate x% of income as usual, but what you asking for is 100% income from complete, and hopefully successful games made exclusively for medicine R&D which means you own the rights of the games.

Imagine you offer one of your creation and his rights to the Red Cross, helping them to have other way to have money revenues. It’s exactly what I want to do, but the cause is R&D in medicine. It’s not for me to buy a Ferrari, champagne and hookers! It’s really for a good cause. :slight_smile:

Nice story to spend money from games on medicine research, but I doubt that if it true.
You simply want to be a game publisher or at least make some money from games, with 0 financial and technical investment or only fundraise money on kickstarter referring to this insane idea and run away. :imp:

Googlize me. I am here under my true name (not with a username), I am a serious experienced professional, former biomedical researcher (my researches were on Duchenne Muscular Dystrophy, stem cells and regenerative medicine). Since 2007 I work as consultant to support innovation by science & technology (mainly biotech, pharma and med tech … my expertise). I won’t take the risk to destroy my credibility and my reputation by trying to fraud some developers … I am not crazy enough to hit the trust of computer experts who can rot my life! You’re the geeks, not me! :slight_smile: … no offence, I am also a sort of geek + nerd (biologists are member of the geek & nerd big family!).

Anyway, quiet unusual idea.

In fact not so much exotic, some Non profit organizations have adopted something similar, they ask big companies to offer them a branded product so they can sale it for their own cause. It’s a win-win deal, the cause has a new way to raise funds, and the company can communicate on its good action.

An article about it on an official website in connection with REAL medicine R&D or it financial support would convince me.
A google document, a linkedin profile and a blog about asking for donation to research another type of medicine, not really convincing.

I am a freelance consultant, Linkedin and blog are enough for my work. But yes you are right if some developers (or game studios) are seriously interested to partner in this kickstarter’ campain idea, I will create a webpage (and a Facebook page + twitter) for this campaign.

Concerning “REAL medicine R&D” … you can just take a look to my blog, the first article talk about a pharma R&D project for acute neurodegenerative diseases (such as stroke and traumatic brain injury). Currently, I directly support ten med R&D projects, and I am in relation with hundreds of R&D projects and thousands scientific researchers worldwide.

And, I am also here to have feedback from you guys about the “idea” of a such campaign, therefore it’s too early to launch website, facebook, twitter … .

I have a question: Are PC/Mac/Linux games also accepted or only mobile games? Thing is I have no experience with developing for mobiles (the only phone I have is Nokia 6151 that plays only J2ME games - it calls and texts so it is enough for me… now), but plenty for developing for PC/Mac/Linux.

I thought about mobile games because they are easier and faster (maybe I’m wrong?) to create than video games for PC, MAC or Video game consoles.

If you would like to create a PC/Mac/Linux game for this campaign … you are the very welcome ! It’s just great. :slight_smile:

@Ari

Based from the pdf you mention that you are going to pay USD5000 per game to the developer (studio or indie) am I correct ? If so, seems reasonable since it is the same deal as exclusive licenses right ?

I`m using Construct 2 game engine. I am interested to donate about 1 month development for 1 game and maybe hopefully received 5% from the revenue. I would like to request this to be in proper document though.

my contact: takhimi_at_gmail.com

Hello Takhimi,

This is great! :slight_smile:

Just to resume:

You are willing to create/develop 1 game to support med R&D, you are totally free to imagine, create and develop the game you want, you accept to leave the rights of the game to my non-profit organisation* dedicated to support med R&D.

*not yet created. I have to work on it. I will call it FunForMedicine. :slight_smile:

As reward, our Kickstarter’s donors can download for free our games asap they are ready, to test them exclusively as alpha and beta testers.

Return for developers:
$US 5000 compensation for each game developed for the cause, the compensation will be transferred to each developer partner of this project, only when the kickstarter’s fundraising is done and when the game is ready for Appstore, Google play … . Then, annually, each partner game developer will receive 5% of total revenues per game he created.
Partner game developers will be informed for the use of the money: medical R&D projects that we will support.
Partner game developers can use without any restriction this project for their own external communication.

What do you think? I am tottally open to any suggestion … :slight_smile:

Hello all,

After talking to many people, developers and non-IT, I decided to change a little bit the idea for my kickstarter campaign:
http://goo.gl/scjUba

Now, it’s not restricted to game developers, all kind of company are welcome to join as sponsor. This version is certainly more reasonable than the one you have read above.

Do you really think you can make $5000 dollars for a game? I know people in the mobile game industry and it’s (very) rare that a game makes this much. Of course, you would have to make more than this to make a profit…

I think you have misunderstood, I would like to raise funds from kickstarter’s crowd, the money will serve to pay each developer $5000 for the game that they created for the cause. An then, the games will be published on Appstore, Google play and other … and if one is a global success (ex. Angry Bird or Candy Crush), the revenues can serve to support R&D in med.

This is a first version, here is a new one, maybe more doable: http://goo.gl/scjUba

How much do you think you can raise on kickstarter? :confused:

I think all your finance is totally unrealistic. :astonished:

And how many global success games do you think there are? And why would developers of that level possibly get on board with this project…

I don’t know how much I can raise on Kickstarter. It’s a black box. If people are convinced that supporting medical R&D is important they can donate. And having as reward a game or any other goodies can motivate them.

You may be right concerning the “totally unrealistic” … that’s why I imagined another version more reasonable goo.gl/scjUba

Concerning the number of global success that we could expect to have, once again it’s a black box! In the 2nd version, game studios, as other kind of companies, are invited to sponsor my Kickstarter’s campaign by offering products and goodies as reward to donors. It’s much more lighter as commitment for sponsors than to leave the full rights of a game (or any other product) even for a good cause.

And why would developers of that level possibly get on board with this project… 1st because it’s for a good cause, and 2nd they can use their commitment in this campaign for their communication.

how do we know if some of the money goes to charity at all? :laughing:
How will you convince kickstarter backers that they will go to anything.

A janitor’s minimum yearly wage is over 20 000 a year.
You are going to pay a developer for a month or two?

How do we know if some of the money goes to charity at all?

It’s not charity, it’s grants for medical R&D projects. And we will have the transparency of all Non-Profit Organizations, with annual report and published accounting. But more efficient than reports will be the thanks of med R&D project holders. For the launch of this kickstarter campaign we will select 3-5 med R&D projects who will receive the money raised from kickstarter.

A janitor’s minimum yearly wage is over 20 000 a year.

I didn’t get this point?!

You are going to pay a developer for a month or two?

In the first version of my kickstarter’s idea, I wanted to raised funds from kickstarter’s crowd, the money would serve to pay developer $5000 for each game he creates for the cause (and I don’t know if it’s fair or not, and how long it takes to create a mobile game?!). Then, once the game on Appstore and elsewhere, the money revenues will serve to offer grants to med R&D. This was the 1st version.

The 2nd version is much more light and therefore, I think more doable. Companies (including game studios or individual developers) accept to be a sponsor of my non profit organization, by offering branded products and goodies. These products and goodies will serve to reward our kickstarter’s donors. And the money raised by kickstarter will directly serve to offer grants to med R&D. http://goo.gl/scjUba