I don’t know why, but when I open events and then return to the stage, all the sprites become blurry. It’s really bothering me. I noticed this bug earlier, but I thought it would be fixed in time. Maybe it was just me? Has anyone else experienced this? I’ve reinstalled GDevelop, but it didn’t help. See the photo below!
It should look like a sprite (it looks like that at first):

What the sprite looks like when I return to the scene:

What am I supposed to do about it? If anything, antialiasing is disabled!