We will really appreciate your support and this will help to bring this game to Greenlight. It may not be enough but it would certainly help its way to our goal!
And also we will let you guys have a look in the codings as examples when we managed to complete this project.
Sorry, I know I should not bother you here on the post chain that 's dedicated for your game release.
However, I’ve got this fairly straightforward question and yet it has gone unanswered for sometime. Might you just know the answer off the top of your head?
Can we ONLY be able to play file by hardcoding its file name, and NOT be able to do something like so:
VariableString(SoundFileName) ?
Thanks for replying . Meanwhile, I’m looking for a way to change it like the file name entry for storage which was, I was given that, not dynamic not long ago.