A DigiTech conference is being organised next month in Indore(Madhya Pradesh, India) and I have got an invitation to speak on the topic of my preference. I have been a tech speaker since 2.5yrs. Since I am GSoD applicant and when I started using GDevelop I realised how easy it is to create games with no knowledge of programming and also I find GDevelop pretty cool because I have been using unity game engine more than 6 months. I thought this will be a great opportunity for me to contribute as GDevelop community member and to teach GDevelop to the audience of 300+ people.
I created this topic to inform you guys about the talk I will be delivering about GDevelop. I would kindly request you to provide links to videos of any previous talks about GDevelop(if any).
But this is very focused on the technical side, feel free to make a talk about GDevelop itself.
A few ideas that come to my mind :
Of course, the “visual programming” aspect:
Events as a good solution for quick “programming” while being accessible to beginners AND not a pain to use for experienced developers.
The fact that it is robust enough to make 99% of a game logic.
How are the main editors organised
The concept of behaviors
Including custom behaviors that can be shared? And written using events.
The JS game engine:
Pixi.js/WebGL for rendering
It’s an all JS game engine
WebAssembly as a future way to improve it.
GDevelop is actually pretty vast so there is a lot to say, it really depends on the audience Might be more or less technical and more or less focus on the game engine or the editor.
Feel free to send me your slides if you want me to double check them or help for some details Ping me here.