The Collision mask of the spine object does not match.
I think it was caused by changing the angle of the object.
The Collision mask of the spine object does not match.
I think it was caused by changing the angle of the object.
I’m attaching a GIF for easy reference.
It’s hard for me to understand what the issue is. Can you take a screenshot of the object collision mask in an empty scene?
Here’s a new gif.
I’d appreciate it if you could check out this issue.
Thank you for reporting this issue. It should be fixed in the next release.