The Open Wild: 3D Open World Red Dead Redemption 2 Style Game Template

the title explains all…

stay tuned for updates! Its a work in progress.

(press E to mount horse)

That’s a funny coincidence that we had the same idea to work on R* games, or did you also see the GTA leaks and decide to work on the mechanics too?

However Looking forward to see more RDR-GD :smiley:

Are you working on a R* game as well, @Bouh!

That’s funny. I just saw that there aren’t any templates with a large 3D open world yet.

No, I didn’t see any GTA leaks. I’ll check out your GTA post now.

bloom effect makes it look good, at 60 fps on a good PC, but on my laptop goes down to 10-20 fps. anyone know how to optimise the rendering?

this looks awesome, but HOW did you manage to optimize this!?

Thats the point, it isnt really… without bloom effect on normal laptop= 20-30 fps which is fine i guess, with bloom effect, 10-20 fps.

Game Updates: The Open Wild Template!

(Red Dead Redemption 2 inspired game template)

Some new updates! Check out the video above!

  1. Weapon selection wheel
  2. Stamina and health
  3. Round minimap
  4. Aiming with weapons, and carry rifle on back
  5. Main Menu Page with loading and saving game

This is arguably the biggest 3D game project I have done or seen done in Gdevelop, correct me if I’m wrong.

can i see how this runs on my computer?

test away, please! tell me what fps the lower graphics and the toggle higher graphics runs at please!

i mean, its…complicated. theres really, really heavy lag spikes, which cause the fps to dip to 30, then back up to 60, and in some less intensive areas, 80

With bloom btw

id say the worst area is the snowy area which lag spikes with no movement every 2 seconds

even though there are some bugs, and or some people are saying it’s laggy, man the type of creators we have on here, it’s amazing

Bloom is basically unplayable for me, I just included that as an option for those people who have graphics cards and really good PCs to try out.

The snowy area would have the most lag because it is where the bloom would be used the most, because the white are is reflective and bright.

Updates:

  • NPC interactions, simple dialogue.
  • Improved third person camera, no clipping through ground, and limits how low it can get.
  • Grass and trees does not spawn in town anymore.

Below: selfie with horse! with old camera haha

i…mean, no offense at all, but squint your eyes and damn.



this looks triple a

also, i dont think thats how bloom works. its a uniform blur effect applied based on a threshold. Unless they implemented it differently

woah.. that.. wow

Friggin amazing

Yeah its threshold to the brightest areas I think.

Also, yeah thats funny, squint and it does look AAA. dont squint, looks like AAA from the 2000-2010 maybe.

is this a compliment or a sarcasm? sorry i can’t tell.

pretty good compliment, i said that just because i didnt want you to take it poorly

https://crowbar-coder.itch.io/the-open-wild-3d-open-world-template

The template is released on itch.io, and I am currently submitting it to the asset store! Contact me on the forum if you would like it for a cheap price!