The screen resolution is not accurate in preview mode [SOLVED]

Hi. I am working on a project, but there is one simple problem: Compared to the screen resolution, preview mode cuts of part of the screen when it loads. This happens for any resolution I try. Here is a picture:


Please help me!

Check in your games project settings to see if this is enabled. If so, disable and see it that fixes it

Also, keep in mind that you have a black background. When you are hiding the preview menu bar, the “space” for it is still rendered, but with black bars on top/bottom. Try changing your background to white to test.

There is a scene limit type box. If you cross that box then the image is not shown. Look just at the right of the sprite.

Thank you so much! It is working now.