The square outline in the scene editor

But this code is not in the screenshot, what does it do?, something like:

Conditions: Player Y position is > 6000 // 6000 is the bottom limit (the abyss) Actions: Do = Variable(flagX) ; = Variable(flagY) to the position of Player
?

About the other problem, to work with multiples linked instances maybe you want to take a look here: [url]Really need to learn how to do this...] (from the :exclamation: :exclamation: :exclamation: part)