It seem that THNK is great on many issues, and specialy simplicity for beginners.
I had trouble finding an example using THNK, and since I finaly found it, here is how to get it :
it is on github : Releases · arthuro555/THNK · GitHub BUT you need to click on ASSETS (and there you see the example.zip) However if you are unlucky like me and go directly to the link shown in large (THNK/extensions at master · arthuro555/THNK · GitHub) you won’t get the example file…
In this example is shown how to create a local network, a P2P game, and also a Gecko one… at the moment I still haven’t managed to make them work but hopefully I will soon…
I post here also the suggestions I proposed to @arthuro555 on discord :
- it could be useful to always show on the extension download page, the last example zip for everyone to see.
- include in the example zip the simple starting scenes for each protocol, that works directly without any adjustment or enabling/erasing lines in the code. For instance there would be the following scenes :
Start game on P2P (which would then lead to the scenes to host and client connect, and then play) ;
Start game on Gecko (which would then lead to the scenes to host and client connect, and then play) ;
Start game on local network (which would then lead to the scenes to host and client connect, and then play)
If anyone knows if this is already availlable somewhere, I’m interrested (and I know about the fully achieved @VegeTato templates(paying), which I may look at later, since right now I’d rather have a very simple working example).
Anyway, great thanks for all the work done.