I’m not sure if this is a bug,
when I place a tilemap in the scene and adjust its size in the event sheet, for example width=10, height=10, then I write a simple event to draw on the tilemap directly in the game, however, all the tiles drawn don’t have hitboxes, preventing the player from standing up. I tried drawing them myself in the scene editor, and now the tiles have hitboxes, and the player can stand up.