Tilemap color was changing

When I add any light on the tilemap Its colors tend to blue without any reason

Hi @Boy.developer,
Do you have a video recording of your screen showing the issue?
Or maybe a project we could use to recreate the issue?

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I didn’t record but when I apen yhe pc i will do it and send it

i cant upload the video soooooo I will upload the video to medeafire and give you the link

this is the link of the video @alexandresi
https://www.mediafire.com/file/75arvdxh8z3pifl/bandicam+2024-10-15+23-45-55-267.mp4/file

Thank you,
This is definitely a bug, we’ll fix this.
Thank you for reporting it!

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FYI, I opened an issue on GitHub, we’ll have a look soon.

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Thank you very much for your interest in the problems related to the engine and the development of what a wonderful engine it is

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I am sorry for the inconvenience but I have a question I really hope you answer me dear will gdevelop add to it the property of 3d camera in the editer make us move in three dimensions and rotations? Or no🥹

Have you reached a solution to the problem or not yet?

No solution was found but I investigated a bit more.
There might be a workaround: try adding a 3D object to your scene’s objects (no need to add an instance on the scene).
Let me know if that works for you!

what do you think i will upload the project to Medea fire and send it to you and check if some thing lost in json file might be helpful

that it
https://www.mediafire.com/file/eflie8torfqy5ng/color+proplem+project.zip/file