Tilemap Spawning Bug (5.6.261)

Describe the bug
A Collison Bug Appears when spawning tilemap objects
A clear and concise description of what the bug is
When a Tilemap object is spawned only the top left corner (plus the tile below it and the tile to the left of the corner) have collision
Steps to reproduce

  • Create tilemap object with at least Make a action that makes a tilemap object in scene with the columns and/or rows 3 and change the ID to be any tile (at any point on the grid (besides 0,0 0,1 1,0) 3, 0 or 0,3)

I don’t understand what you mean. You should probably attach a project that shows the bug or some screenshots.

For reference all nine tiles have solid collision enabled.

I had to fix the steps so here
Describe the bug
A Collison Bug Appears when spawning tilemap objects
A clear and concise description of what the bug is
When a Tilemap object is spawned only the top left corner (plus the tile below it and the tile to the left of the corner) have collision
Steps to reproduce

  • Create tilemap object with at least 9 tile in a 3 by 3 gird and make a action that creates a tilemap object in scene with the columns and/or rows 3 and change the ID to be any tile (at any point on the grid (besides 0,0 0,1 1,0) 3, 0 or 0,3)