Tween Menus After Player's Death

Thanks Keith for clarifying but just checking:

I mean the first action could be making the current condition fail. If I’m wrong then it’s confusing as I remember advice from Silver-Streak to someone (I can’t find it) about something similar about a deleted object in the first action.

Update
I might have found the old post. It was specific to a bullet collision and creating a new object at the location of the deleted obkect from the collision. It was failing because the delete action was first and meant the object location no longer existed. Objects cannot be created after collision - #7 by Silver-Streak

So does this mean I’ve been wrong all this time haha about the order of actions?