Upload GDevelop game to STEAM

Finally, the game is out :grinning:

As promised, here’s my TUTORIAL, HOW TO: release the game on STEAM (or an update of the game on STEAM)

  • Export your game to a standalone game

  • Export to Windows (zip file)

  • Download STEAM sdk https://partner.steamgames.com/downloads/steamworks_sdk.zip

  • Extract (unzip) the STEAM sdk

  • Extract (unzip) this folder: steamworks_sdk_151\sdk\tools\SteamPipeGUI

  • Run SteamPipeGUI

  • App ID: XXXXXXX (your app id)

  • Steam Login YOURUSERNAME

  • Steam Password YOURPASSWORD

  • SteamWorks SDK ContentBuilder Path (?) STEAMSDKPATH

  • Add Depot

  • Build Path of Depot 1 YOURGAMEPATH

  • DON’T SELECT Preview Build (it must be uncecked!)

  • Generate VDFs

  • Upload

  • Insert the steamguardcode (if requested, they send it to you via email)

Now you must read:

  • Success! New manifest ID XXXXX created and XXXX new chunks uploaded.

That’s it! Go to your STEAM Works, SteamPipe Build and set it as default!

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