What would be the best settings to mimic hollow knight movement?

I just absolutely love how the character moves in hollow knight, how far it jumps depending on how long you hold space, how it falls really fast when you jump a short distance etc.

What would be the best settings to give my platformerobject character to mimic the movement of hollow knight? i’m using platformer behaviour and a 1920x1080 scene

You will have to experiment yourself
It also depends on the size of character

Start here in the platformer properties:

Then if you want to increase the max falling speed in certain conditions, use events to do so.