For example, it seems that “front” face when an object is put into preview, means the face facing the user in the preview, which is actually the “top” face in the actual game.
Is this a bug or is it the way it’s supposed to be?
For example, it seems that “front” face when an object is put into preview, means the face facing the user in the preview, which is actually the “top” face in the actual game.
Is this a bug or is it the way it’s supposed to be?