Why is my audio going to half picth?

So when I play some audio, the first time it’s the pitch is at 1, but the next time it’s at half of the pitch. Just wanted to put this out to see if anyone can help.

Hey there - you’ll need to send a screenshot of your events related to the issue, such as playing audio. You can press PrtScrn on your keyboard and paste it here (or use Snipping Tool).

It could be that the sounds are played multiple times.
Try putting a Trigger Once condition below “e key is pressed”

I could try that! Thank you!

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Test your audio file in the editor app to see the pitch shifting occur outside of your game.