Hi GDevs! I want my 2D character’s silhouette to be visible through walls and objects. Does anyone know how to do this?

Hi GDevs! I want my 2D character’s silhouette to be visible through walls and objects. Does anyone know how to do this?

Currently that’s impossible. I tried it too. but the best thing I came up with was just lower the opacity on the walls when the character was behind it. It’s the closest thing to the thing you want.
Okay, thanks for the tip with opacity!
@OB3RAL try to use the YSort extension
Can you describe in more detail?
Is it possible to change opacity not for whole sprite, but for certain shape inside sprite? Like this
No its not possible, if it was i’d already know im waiting for this feature 7 months
This actually not too difficult to accomplish using the “Sprite Masking” extension, although it does require extra objects.
Here’s what you’d do:
Here’s a super quick and rough example (I haven’t aligned the animations or flipping or anything): https://game-previews.gdevelop-app.com/1656181165482-516391/index.html

wait really?! I didn’t know that! You even helped me! Thanks!