When adding/editing 3D box
It would be cool to have option to rotate image independently on each face
So like i have this ground block with grass on top
Imagine if i could rotate it 90° left or right or 180°
Maybe better solution would be Rotate 90° AND 2 other check boxes to flip image horizontally or vertically
That would cover everything
In this image you see my player stands on ground 3D box
And if i could flip image for top face vertically grass would align with grass on front face
This would save ppl from duplicating same image which needs only simple flip/rotation
hey @ZeroX4
I read that the reason you’re requesting the feature (flipping) is because duplicating elements is annoying.
It seems to me that the request of the feature is to compensate the issue somewhere else: that duplicating an element is not efficient.
Can I ask: for this specific case… do you intend to duplicate instances on the scene, or objects on your list?
Wait a sec Luni case i am under impression i am talking about forest and you about woods
So just for sake of we understand each other let me show you exactly what i mean
Just like on image
Flip horizontally or vertically and rotate 90°
Which would cover all possible combination so it would be no need for Rotate 90° to the left and to the right
(Just rotate 90° to one side and then abusing vertical or horizontal flip would cover all needs of any1)
Ok now i check Flip Vertically
And image flipped Vertically (upside down) for TOP face only
And now in game it would look like this
What it solves is that no one would need to duplicate same image just to flip/rotate it like i just did to make these screenshots
And that is only for one Box object
How many files i would need to prepare if i had many different images for textures for various blocks?
If your question was not related to above explanation then please rephrase it cause i do not get what you are asking for?
I mean i do get what did you ask but i do not see it being related to my request?