I would care more about the performances of the actual 2D ui…cos it gets slower at each update before talking about add a 3d one.
I hope so because now and for the first time in my life I see that programming a 3D game in one of the engines is easier than designing the level
There really needs to be a 3D Editor, The gdevelop 3D game creation is the worst i have ever tried. it is insanely annoying trying to create something with it
the 3D editor should include
- Those 3 Arrows so you change the position, scale, rotation, exc.
- Options for the navigation
- Unity style navigation (walk)
- Blender style navigation (Orbit)
- The little orientation thing in the top right
- Isometric mode (top down) and will be activated with any of the orientation thing
- Top down mode will be on by default, since 2D should ofc still be usable
- Camera Object(s)
Camera objects
- No more the default little box showing the viewport of the previews, it would disappear when adding a camera
- All camera settings will be moved into the camera
- In isometric mode it will show the Camera width and Camera height
- You will not be able to change the size but instead the zoom/fov
- It will act like a normal object, so you can move it and stuff
- You can select which layers they apply to (multiple or single)
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Coooooooooooooooooooooooorrrrrrrrreeeeeeect.
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