3D object causes particle effects to go dull

i just started adding 3d object to my game, but now all my particle effect blacken/grey out when they fade away when a 3d object is active. i feel like there’s an easy fix to this but im clueless on where to start. How do i fix this?

There is an extension for 3D particles:
https://wiki.gdevelop.io/gdevelop5/extensions/particle-emitter3d/

1 Like